Inspired by Brueghel's Tower of Babel, the Labyrinth Tower is one of Flawless Abbey's most detailed artwork - designed on paper, painted by hand and then implemented in the 3D environment - and one of the game's biggest attractions #indiegame #indiedev
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It's done! Final redesign of the watercolor-painted ticket for your train visit to Flawless Abbey ✨✨ #gameart #conceptart #watercolors #indie #indiegame #indieart #game #unreal #art
There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.
From a concept inspired by Brueghel's Tower of Babel to final in-game model.... it's a long way from start to finish, but the joy of progress feels infinitely longer. #3Dmodeling #unreal #gameart
When designing your game character, a lot is necessary in order to create the style, personality and appearance that you envisoned. Artistic details like shape, palette and poses are some of the techniques used to fortify your story.
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Great news for all the curious minds out there! Flawless Abbey demo is live for limited time event — so run, don’t walk, to your nearest steam store and take advantage of this brilliant opportunity! https://t.co/qBPYcqUZkn
Scattered around Flawless Abbey you can find weird figures. Devoid of face or personality they look like creepy mannequins. But what if they are actually alive and consious?!
From Paper to Screen - Key Art is fundamental to establish your vision, so don't forget where you started!
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