



Inspired by Brueghel's Tower of Babel, the Labyrinth Tower is one of Flawless Abbey's most detailed artwork - designed on paper, painted by hand and then implemented in the 3D environment - and one of the game's biggest attractions #indiegame #indiedev
Next up
Scattered around Flawless Abbey you can find weird figures. Devoid of face or personality they look like creepy mannequins. But what if they are actually alive and consious?!
When designing your game character, a lot is necessary in order to create the style, personality and appearance that you envisoned. Artistic details like shape, palette and poses are some of the techniques used to fortify your story.
I drew @MemeManOfficial because it's fun !! :>
Flawless Abbey without context -- you know you are on the right track when in-game screenshots look like wallpapers! #game #gamedev #indiegame #gameart #indiedev #unreal #unrealengine #art
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's done! Final redesign of the watercolor-painted ticket for your train visit to Flawless Abbey ✨✨ #gameart #conceptart #watercolors #indie #indiegame #indieart #game #unreal #art
Great news for all the curious minds out there! Flawless Abbey demo is live for limited time event — so run, don’t walk, to your nearest steam store and take advantage of this brilliant opportunity! https://t.co/qBPYcqUZkn
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.
0 comments