The game was out in time for the end of my 48h run of the Asylum Jam, but the last past of the Level Design was done too fast and there were holes in the map or places where the player should not be able to go.
All known bugs have been corrected in this version, no other content than that has been added so this can still be considered a valid version for the Game Jam :)
That’s also why there are secrets to find in the 1st part of the game, but none in the 2nd…
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Werehog transformation process. #sonicunleashed
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Szayel Aporro Granz - Bleach
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