The game was out in time for the end of my 48h run of the Asylum Jam, but the last past of the Level Design was done too fast and there were holes in the map or places where the player should not be able to go.
All known bugs have been corrected in this version, no other content than that has been added so this can still be considered a valid version for the Game Jam :)
That’s also why there are secrets to find in the 1st part of the game, but none in the 2nd…
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Have a good Boi
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Some Shadow boss fight gameplay 👾










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