Game
Gigaform 2 [Cancelled]
10 years ago

It lives!


For the past week, every second of my free time has been dedicated to game development, and I’m not stopping just yet. Gigaform recieved its final update less than hours ago, and now I’m quickly moving on to Gigaform 2. The game is in its very infancy; in fact, all that’s finished is its main menu, and that’s why I’ve uploaded it. Not only is it infinitely better than the original Gigaform’s menu, but it also sets the tone/standard for the rest of the game. Everything on this game page (header image, screenshots, builds, descriptions, etc etc) will be updated alongside the development of the game itself.

For now, I’d greatly appreciate any feedback on the menu/interface. Good? Bad? What should I add/improve? That is all for now. Stay tuned ;)



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Made my first ever animation.

Respect (Only TLOZ Players Will Understand)

ooh yes..

Super Sonic Pixel art.