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25
8 months ago

It looks like the design calls for an incline here but it doesn't seem to be working.

#WIPWednesday




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Sometimes when your making a game you think, I should probably be able to do this.

This also turned into a little combat showcase.

Don't mind the weird texture there, I just had this animation come to mind.

Was listening to a video about an old game I used to play, it reminded me of a power up in it(The one on screen)

That gave me an idea for a new obstacle.

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

#WIPWednesday ing

an exploding enemy that leaves it's cannon after destruction.

Inayah - Life After Gods is OUT NOW on Steam!

Celebrate the game's release by completing our quests!

You can play the demo or get the full game at https://bit.ly/steaminayah

It's #WIPWednesday so I wanted to say two things

1: A new obstacle that lowers speed on contact.

2: Making levels that have to look good horizontally and vertically take a lot longer than I'd like.

#WIPWednesday

Sound Testing and The Hazardous Spears.

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

I Thought a Before and After would make it easier to see how I've changed this obstacle.