I've been very busy for a while and haven't have a lot of time to work on the game but I've finally finished the list of stuff to do for the Dev. Log. It's probably going to be that long because it's mostly visual stuff but I'll probably go over my plans for the next Dev. Log. I'll try to have it out sometime next week. I also might share a few seconds from one of the background tracks for the game but I'm not sure yet.
Next up
V1.4.0 is out!
Enemy spawning is now implemented!
Progress!
Stage 2's design is finished!
Last weeks progress!
Rebooted the project using Godot!
A doodle I did based off of some Homeworld Takedown concept art!
(wip)
Some new ship designs/concepts (wip)
I might have found the dumbest solution to handle ellipse/circle collisions
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