This project has turned into something that I don’t like. The concept of the game In my opinion is pretty decent but it was poorly executed. That’s just how I feel about it. So I didn’t even bother finishing the “difficulties update” since the game in it’s current state is pretty bad. There’s optimization issues, game breaking bugs and the list goes on. “But why don’t you just fix it?” you might say. Well not many people played the game so in my opinion it would be a waste of time. Also the “difficulties update” was never even supposed to be a thing. The game was designed to be hard. Not for casual players. But I think also that’s why this game failed. Not many people played it since it was too hard.
The game will stay in it’s current form but there is something big coming out regarding Forced to Play. No not a 3rd game but something else. I will keep you guys updated here on the development process.
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