It's been a while since I made a tutorial, or any video at all, for that matter.
Anyway, this one shows you how to make permadeath a thing in case you're feeling evil.
Next up
The sequel to The Tower of KYLE now has it's own game page (linked below)! It'll be rather longer than its predecessor, so I'll need a while to work on it. I plan to release a demo next month, though.
I experimented with battle start animations in RPG Maker VX Ace and made a good few of them. I may make more if there's any demand. I could make a tutorial for how to make these, too...
The video shows how they look in action:
kyletower v1.0.5
-Added a new battle start animation
I'll eventually make this animation and another one available for download.
I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!
kyletower 1.0.6 patch notes
Some of the changes here were based on a review on the rpgmaker.net page.
The game is a bit more difficult now, but the XP and Sil pool is larger to compensate.
Fullversion is out.
Now you can be in debt and die in a fantasy dungeon for countless times at the cost of more debt!
100+ downloads! (including other sites) Plus, a release window for the postgame.
Just workin' on a little something or other here.
Just the first map for my next project. Just a lil' map. Just a lil' thing.
(Game page eventually)
(Made with Time Fantasy assets)
Growing of the brawling club while you win fights.
The full version of the Cursed Sword of KYLE is now released!
Now, our somewhat experienced adventurers can complete their quest to deal with a certain troublesome treasure.
The main story is about 4-5 hours long, with some optional stuff here and there.
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