It's been a while since I posted something. Here's an animated sprite I made of a money bag exploding? Thoughts? Anything I can do to improve it?
Next up
Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.
It's been a while since I posted something here, but I finally implemented gamepad support in Tropi with full analog movement.
Updated a money bag explosion animation. Thoughts?
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Added a new enemy and item for my Defender-inspired level. Let me know what you think of the designs and animations. Are they good? Bad? An abortion?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.
I've been continuing work on my Defender level, and I made a change to the map so players can get a better view of their surroundings. While doing so, I thought that it might be better to have the map on the bottom rather than the top. What do you think?
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
新年快樂 Happy Lunar New Year!
I finished working on some mechanics and animations for Tropi's Defender level set in Bonaire. Let me know what you think.











1 comment