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Added a new enemy and item for my Defender-inspired level. Let me know what you think of the designs and animations. Are they good? Bad? An abortion?
It's been a while since I posted something here. I think it's safe to say that I finished my Defender-style level set in Bonaire. I had to learn new things and put in a lot of work to get things right, but it's finally here.
Hey, it's been a while since I posted an update on my game. Here's a small taste of the Defender-inspired level set in Bonaire. Let me know what you guys think, even if it's something that can potentially worsen my anxiety.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's been a while since I posted something here, but I finally implemented gamepad support in Tropi with full analog movement.
Quests inspired by Slime Heroes are still in your quest log! The game is an approachable souls-lite that's fun for the whole family.
Wishlist the game now: https://bit.ly/slimeheroessteam
Reposting this video on the game's main page, which is something that I intended, but forgot to do. This is the Defender-inspired level I've been working on.
I made some changes to the level-select screen, deciding to go back to using the UI I originally had in mind.
Let me know what you think.
A new quest inspired by Inayah - Life After Gods has entered your quest log!
Get the game or try the demo at https://bit.ly/steaminayah
I just noticed there’s an art “realm“ (I feel weird typing that). So here’s a drawing I recently made of Morrigan from DarkStalkers.
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