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A Long-Overdue Update - New Fangame, Old Stories, And 'The Update'
I'm gonna need a bit more time to finish up the Demo. I know I said it'd be done in around two weeks - two weeks ago - but I'm trying to amp up the quality in the animated cutscenes. I'm gonna set up a better deadline - but it'll be soon, no worries!
I'm working on finishing up the demo, and I wanted to make an update! It's close to completion. I plan on finishing it up in the next two weeks. I'll also update it as I make progress. I'm trying to get to a point where I won't need to make changes.
I'm eager to announce the game is very close to completion! I might need another week to polish some of the rough edges, but I'm very optimistic about releasing it very soon! Thank you so much for waiting!
Lonerune Demo v1.0 has finally been released! I apologize in advance for any glitches you may come across, or for any snappy or laggy parts in it. I'd love any bit of feedback! I'm also gonna be updating the previews in the PORTFOLIO too!
I've been working on cutscenes lately, finally putting my ideas into the canvas. The game is not going to be THAT art-heavy, but I'm a sucker for cutscenes. A WIP of a thing, part of a cutscene. I still need to polish a lot more though.
Update: The DEMO of Lonerune is finally going to be released this weekend! I'm adding the final touches and packing everything. It should be out sometime around this weekend - hopefully with no more delays. I'll post more updates as it goes!
Lonerune has finally been released in its FULL version!
I'm so happy to finally release this fangame! I'd love some feedback! If you find any glitches, please let me know! Yay!
Portfolio: https://mayhemcats.gamejolt.io/lonerune/
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
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