
It’s been a while! Still stuck in dev hell here. 🤣
After a lot of iteration, I’ve finally streamlined the main battle UI so it’s less obtuse and easier to use.
Next up
Merry Xmas everyone~ 🥳🥳🥳
Hope everyone is having a blast this jolly season~
Unlike me, who's still slogging along our game. 🤣Here's a WIP look for our mission selection scene.
After a month-long rut, I finally see the light. 🤣
I’ve been stuck in dev hell figuring out how my strategic map layer is going to look, and I think I’ve finally got the basics down now. #screenshotsaturday
Another Heavy Railgun Test, I really like how it disables stuff upon contact. The ships powering down looks really dope. 😈
Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames
Finally shaping into something workable. 😭
Anyway hope everyone is having a great weekend!
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
Alone today? How bout a pair of wingmen to find your target. Happy Valentines everyone~ 🫶
Kidding aside I probably need to tweak their aiming a bit, missing that much should be illegal. 🤣
I like how in Battlestar Galactica they launch Vipers via catapults instead of having flight decks like in most sci-fi series. Here's a clip replicating it.😎
Get yourself some fellas today! 👨🌾
Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames
Introducing the Emergency Failsafe Bubble, for those "oh shit" moments. 🥳
This should reduce the amount of untimely deaths overall and give the player some breathing room on hectic situations.













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