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[CANCELLED] Sonic.EXE: The Last Days of Mobius (Round 1)

1 year ago

it's been awhile since I hardly post about the game progress here! But here's my question I am wondering! Should I release the devlog page for sonic.EXE: The Last Days of Mobius REDONE or keep on working on the Sonic.EXE Rewrite?


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#CatDay Ik I may be late but here's my cat Mr Jones!

screenshots for the rework (not finalized)! Keep in mind the level sonic is in is just a placeholder until it can be properly changed to something unique!

So, metal sonic's level is going to take a while until it is complete, but for now, expect his first level to be Death Egg Zone! W.I.P Please note the layout may not be finalized when you look at it, so, enjoy the metal sonic sneak-peek!

new oc moment.

its been awhile, hasn't it? probably. anyways, there was this question that's been in my head for awhile and well. I just wanted to get it out.

A recreation of boombuster's sonic.exe I guess-

the entire development of the game will be restarted and have its engine switched to Sonic Worlds Delta 1.5.2 New Edition!

changelog 8/23/2025! eggmans spritesheet is getting changed from dolphmans sonic 3 classic expanded to this spritesheet! So this means most sprites in the last days of mobius including concept art, character, etc will have to change (more info on why)

The Rework Update is done and available now for download!

This update features Sonic, Tails, Knuckles, Eggman and Metal Sonic as playable characters.

New stages, new "Final Escape" theme and many more!

Any bugs must be reported so I can fix them!

Devlog #2 I need to know if this crash frame is even good or not? I mean sure it may be not be great but I tried to make a fake crash frame for knuckles route!