Game
Darkest Nights at Fazbear's

1 year ago

it's just been 2 days, and I'm already halfway on the AIs of the characters! 4 more AIs remain, so check back on the AI progress chart for any updates!

school will start soon however, so I might not be able to make the game as fast as I am right now


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now THIS is tuff.

I can become Jason from Forsaken with this

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

I spent a week playing deltarune instead of working on my games are you guys happy now

Soon.......

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-