Game
Darkest Nights at Fazbear's

2 years ago

it's just been 2 days, and I'm already halfway on the AIs of the characters! 4 more AIs remain, so check back on the AI progress chart for any updates!

school will start soon however, so I might not be able to make the game as fast as I am right now


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Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!

THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

I can become Jason from Forsaken with this

those who know

this image is from almost a year ago btw

I'm probably the only darkette fan still left in the grand '26, her bossfight is still very memorable to me and is peobably like top 5 on my list of best fangame bosses. I was even gonna copy it in FaNS LMAO. hope she gets to come back one day...

funny story, I beat nightmare at disney in fnati but dumb... but I forgot to record it... sigh

I'll rebeat it on video soon, I'll also be working to doing it without letting Impurity progress from Cam 3

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!