Game
Dragon Ball Z Sakimono no kako [PRE-ALPHA]
10 years ago

It's NOT dead!!!


I’ve just picked back up working on the game and plan to keep working on it for the next few months. Sorry for taking a break, the game became so complex I started forgetting where things were and how to manage it. But with my head much more clear I can fully say I’m ready to pick up development once again.



0 comments

Loading...

Next up

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Runestones: from concept to in-game model🗿

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored😪. But I love how it turned out.😊

2d lighting experiment

Path of Kami, running around the shrine area