Game
Dragon Ball Z Sakimono no kako [PRE-ALPHA]
9 years ago

It's NOT dead!!!


I’ve just picked back up working on the game and plan to keep working on it for the next few months. Sorry for taking a break, the game became so complex I started forgetting where things were and how to manage it. But with my head much more clear I can fully say I’m ready to pick up development once again.



0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

The whole squad is here!

Interested? Follow me!

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

:] me sigue sin gustar

:] I still don't like it

I hate that stupid cupcake.

(New FNAF Friday show this week) (was sick for the last few days, sorry)

Updated combat system