I’ve just picked back up working on the game and plan to keep working on it for the next few months. Sorry for taking a break, the game became so complex I started forgetting where things were and how to manage it. But with my head much more clear I can fully say I’m ready to pick up development once again.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
Strange Umbrella
Demonstration of the spells and their effects :)!
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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