Next up
Not quite the fix I've been talking about for the past few weeks, but it's at least progress.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
:)
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
First signs of danger.
Yeah, we're doing this.
It's been a long time coming...
Motivation has returned in a substantial enough way.
1 comment