it's time for #haloween!
Sadly I was unable to launch the full version of my game, but you got a chance to get my game for 2$, after Halloween, a new price will be set at 10,99$ because of the incoming huge update!
Next up
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
Finally added elves to my shooter game on Wild West, now when I add the last opponent type, I can polish my game.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
A new demo of a third-person shooter with tactical elements is up! New tools, opponents and more!
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
Demo V 0.2.0 is available!
The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.
But before, some small updates for improving A.I.
Still working on better AI for my strategy game, but for a major update, I planning to make skills with side effects, this is hell and there will be no skills with only positive effects.
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
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