Game
Stramedia: Development Post Archive

3 years ago

It turned out that the game picked up resolutions with varying refresh rates, so I got that stuff filtered out.




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Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

LMAO

Was originally gonna keep it a Patreon & Boosty exclusive clip, but Stramedia will be using Vulkan on Linux + SteamOS.

How can you tell?

...OpenGL doesn't render decals. lol

blocked off.

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

I heard of "being on fire" when you're having a streak, but this is ridiculous.