Game
SuperLitium
3 years ago

It was a while since I post the updates only on the github, but here the changes for now.



  • System

    • Settings menu working and saving

    • Fixed installer bug

    • Fixed "No internet connection crash"

    • about menu in development

    • Litium store in planning (obs : is not a real store



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I added a terminal, to allow you use commands to do advanced stuff, like create and manage projects, saves and others. (Not available on github for now)

Neonix! Is back baby!!! And also open source

Superlitium 0.2.0 is out

Introducing the new Audio API

Create a new sound source with:

litiumapi.litaudio.newSource(sourceName, songData)

with support at 3 sound sources at same time.

Documentation is working in progress.

Starting the new Pixel editor, able you to draw your pixel art instead of using a external editor and converting it to a diferent format.

Platinium Map editor 0.0.1 is out now, go try it :D

So... was some time since I don't post something here or actually posting related to FNAF, but this is a quick preview of something I've working with my friend.

Added built-in collision system

It wasn't easy beacuse, my engine uses a special render made from scratch, so I need create a collision function from scratch too.

And part of the terminal is done, now this version of source is available on github.

so, the version 0.1.5 beta is out now, so you can test superlitium by yourself. This is a beta build, so expect crashes, visual bugs and other stuff. If you found any bug or have a suggestion let me know. Also this version is available on github too.

Welcome to RetroAstro, a sucessor to Superlitium

👀