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[CANCELLED] Sonic.EXE: The Last Days of Mobius (Round 1)


1 year ago

its been awhile, hasn't it? probably. anyways, there was this question that's been in my head for awhile and well. I just wanted to get it out.


I need to know if I should make the second round for Sonic.EXE: The Last Days of Mobius or not which the second round which btw might be called Sally.EXE: The Beginning of the End is officially into works. should I really upload the second round once I finish this game?



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You know how this game might take some time! Well... it might take more longer than it should! Let me explain! (Read in the article for more!)

screenshots for the rework (not finalized)! Keep in mind the level sonic is in is just a placeholder until it can be properly changed to something unique!

just an ordinary walk amongst the old-day castle

new oc moment.

Devlog #1, as soon as I started developing the level select, I started to use the fire sprites from sonic 3 for the background and use the special stage tilesets please note this isn't finalized!

A recreation of boombuster's sonic.exe I guess-

Devlog #2 I need to know if this crash frame is even good or not? I mean sure it may be not be great but I tried to make a fake crash frame for knuckles route!

oh btw, I'm not dead! I've been thinking of mock-ups for what my fan-game should have and what it should look like! Please note the tails and knuckles sprites will be changed in the main menu so, expect that soon!