Game
Sonic.EXE: The Last Days of Mobius (REDONE)



2 months ago

screenshots for the rework (not finalized)! Keep in mind the level sonic is in is just a placeholder until it can be properly changed to something unique!




1 comment

Loading...

Next up

changelog 8/23/2025! eggmans spritesheet is getting changed from dolphmans sonic 3 classic expanded to this spritesheet! So this means most sprites in the last days of mobius including concept art, character, etc will have to change (more info on why)

#WIPWednesday an official boss fight for metal sonic (the development for the boss was only getting started on keep that in mind!)

official title screen sneak-peek! (not finalized)

In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev

https://www.patreon.com/posts/fusion3-blog-137895395

Devlog #2 I need to know if this crash frame is even good or not? I mean sure it may be not be great but I tried to make a fake crash frame for knuckles route!

"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P

#CatDay Ik I may be late but here's my cat Mr Jones!

great, just great! I can't seem to get my mfa of sonic.exe the last days of mobius redone working because of this thing I was shown

To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.

i assume this is better than a neon yellow painted arrow...