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[Reworking On] Sonic.EXE: The Last Days of Mobius (Round 1)

2 years ago

Unless if I get stressed out from too much of this game developing or drama breaks out, I am taking a break from gamejolt and game developing! It will be a while before I post every so often! Here is what Mecha Sonic's boss would've looked liked!




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Devlog #1, as soon as I started developing the level select, I started to use the fire sprites from sonic 3 for the background and use the special stage tilesets please note this isn't finalized!

changelog 8/23/2025! eggmans spritesheet is getting changed from dolphmans sonic 3 classic expanded to this spritesheet! So this means most sprites in the last days of mobius including concept art, character, etc will have to change (more info on why)

So, metal sonic's level is going to take a while until it is complete, but for now, expect his first level to be Death Egg Zone! W.I.P Please note the layout may not be finalized when you look at it, so, enjoy the metal sonic sneak-peek!

HELLº!!!!

Do yOU WANT tO PLªY WiTH the ALLFATHER?!????

its been awhile, hasn't it? probably. anyways, there was this question that's been in my head for awhile and well. I just wanted to get it out.

Bros getting freaky

You know how this game might take some time! Well... it might take more longer than it should! Let me explain! (Read in the article for more!)

oh btw, I'm not dead! I've been thinking of mock-ups for what my fan-game should have and what it should look like! Please note the tails and knuckles sprites will be changed in the main menu so, expect that soon!

WIP lol

Devlog #2 I need to know if this crash frame is even good or not? I mean sure it may be not be great but I tried to make a fake crash frame for knuckles route!