Game
Run'em over
11 years ago

Jam release


Indies vs Gamers was one of the most intensive Jams we’ve ever done. Not only because of the size but also the professionalism that was involved We were given 72 hours to make a game with an arcade theme. Thanks to good organization we managed to be as productive as we could be and create an amazing game.

The time that was available for the game development was the time we spent developing. We worked hard the whole 3 days and I think we deserve a good nights rest. Thanks to everyone who supported us with the project and we hope you like it as much as we do.

slojanko, MySelfXD, Ryan Fuller.



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Finished work on the emotions of a new character for the tank universe

not the greatest house, but it's a house! :D

I did this on my 3DS ^^ #Kirby

Only true badasses may pass! #conceptart #art #gamedesign

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle