Game
Saint Carnage
7 years ago

#JamtasticVol3 Visdev test


Creating a material library to be used in most of our props, going for a minimalist render style with lots of grunge dirtyness and ligne claire outlines, like Josan’s artstyle. Mostly happy with the result but needs some more tweaking and testing. What do you think? #JamtasticVol3

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Now with textures!

Main enemy animated! Modeled, rigged and animated the main enemy you’ll be facing throughout the game. It’ll also have two ranged variants wielding a pistol and shotgun

Shotgun enemy done! That’s the last one for now, we’ll be trying to make a boss enemy but dunno if there’s gonna be enough time.

Some props

Ranged enemy variant done!

Prototyping Prototyping some of the mechanics

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿