Game
Jelly Session - Music Sandbox
1 year ago

Jelly Session Demo 0.4.0 - Difficulties, Key rebinds, ART!


Multiple core features added this time:

Added 4 difficulty settings!

Higher difficulties require you to collect more jellies and make it more complex to optimize how many you're getting.

Added Control Remapping!

You are now able to remap the controls however you see fit from the controls menu. This should also make it slightly easier to figure out what all the mechanics are. (it's still kinda obtuse, I know. I'm working on it, the tutorial is now my main priority)

Did art stuff!

Played around with a lot of assets and added some animation to make things feel more alive and lowered the overall brightness of some of the light effects so you're not flashbanging yourself when you hit certain requirements.

Also there's a menu screen now that's not just a monochrome background! It's still more of a placeholder till I have something that looks better, but it's there.

Continued improvements to music generation

Even more bug fixes



0 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Family band complete!

So here's the first of the zodiac signs i will make for the next weeks.

Levels' maps.

Made my first ever animation.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Path of Kami, running around the shrine area

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie