Game
Jelly Session - Music Sandbox
1 year ago

Jelly Session Demo 0.4.0 - Difficulties, Key rebinds, ART!


Multiple core features added this time:

Added 4 difficulty settings!

Higher difficulties require you to collect more jellies and make it more complex to optimize how many you're getting.

Added Control Remapping!

You are now able to remap the controls however you see fit from the controls menu. This should also make it slightly easier to figure out what all the mechanics are. (it's still kinda obtuse, I know. I'm working on it, the tutorial is now my main priority)

Did art stuff!

Played around with a lot of assets and added some animation to make things feel more alive and lowered the overall brightness of some of the light effects so you're not flashbanging yourself when you hit certain requirements.

Also there's a menu screen now that's not just a monochrome background! It's still more of a placeholder till I have something that looks better, but it's there.

Continued improvements to music generation

Even more bug fixes



0 comments

Loading...

Next up

What you all think

Finished work on the emotions of a new character for the tank universe

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

2d lighting experiment

Daldos Gameplay

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?

A little modern base i made

EpicTale sans