As you can see, this is just one of the boring Raycasters I start with currently lol.

Next up
A project I've been working on - Devlog #0
Business Day Devlog 3 - I got a lot done, like enemy health, ammo, health, and shooting. I am also working on an open alpha.
Business Day Devlog 2 - got 3D stuff done and added entities but he does not go behind walls yet.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
A teaser for the menu
sm64 if it was good
Devlog 2 - added entities into the game! Now I can start on the shooting mechanic.
I decided to add eyeball creatures because I thought they were cool. - Devlog #2
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Devlog 1 - 2D map is done! Now I will work on the 3D Projection!
















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