Game
MegaMan Zero Operation Phoenix

3 years ago

just a small, showcase of what reusing some sprites creates in regards to enemies and creativity, or lack of maybe




0 comments

Loading...

Next up

Been a tad hard at work making some more sections and building some gimmicks. Here your seeing some of thorne's place along with a fancy elevator leading down into more of his base. Hopefully gonna showcase some more of his stuff soon!

After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!

Unless i can get some spriters, heres a test at one of the Mavericks by me using a base. This here is Grounded Boar

We got a spriter for this game and MMXBP!, thanks in advance for all the work youll put in FXFreitas!https://twitter.com/Pixel_FXFreitas for designing my bosses! Now! Meet Stormy Narwhal! A navy admiral maverick in control of a tropic hydroplant!

was checking around in some old files and found something crazy. Its insane to see how far we've come. This was the first idea i ever had for a title screen before i eventually came up with the one we have now!

So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

First of the boss updates, Loud Man. Now hes really rocking that showstar look!

Quite the familiar face joins the bosses

Ill Update this every so often, but heres a road map of where im at so far in the game creation, its slowly getting there but we are at the moment, locked at the bosses and menus