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2 YEAR ANNIVERSARY UPDATE!! (Combat, gameplay overhaul and more!)
New update everyone! World settings have been introduced along with a farming overhaul.
Everything from hunger decay to the day when prices increase can now be changed!
After four months of work, my emotional, jazzy visual novel "Eighth Day Kishimoto-kun" is out now!
Kikkerstein had a great day 1 at LVL UP EXPO!
If you’re in Vegas, come see us on day 2!
Dynamic gameplay update!
This is a relatively small update that aims to make the game more immersive and dynamic and is also the tenth major update for the game!
Game Jolt is at LVL UP EXPO with a booth highlighting indie games!
Follow the Jolters whose work will be showcased at our booth to complete the quest.
If you do, you'll get Coins and a trophy!
0.10.1 bug/balance patch is out now! I fixed debug text being shown in screen when it's not supposed to and fixed the performance issue! (Due to the new AI being the cause of the issue, it has been temporarily reverted to it's previous state)
I've been working on this game all day and it's coming along quite well! It's a backrooms-themed, online-multiplayer survival rouge-like and it should be out by tomorrow!
LVL UP EXPO was a blast yesterday! Thank you so much to @gamejolt for making me a part of their awesome booth!
I hope to slow down and talk to more players and devs today. I'll be in a purple "Belle Boomerang" shirt - feel free to say "hi"!
Hello all!
Recently I did an interview with a French video game journalism outlet regarding Eighth Day Kishimoto-kun
If you're at all curious about the story behind the game, I highly recommend giving it a read!
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