Game
Gloomy
7 years ago

Just another quick update: I will still continue working on fixing some of the smaller problems and some of the visual and flow of the levels, but I have also started working on the next set of levels!




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Next up

Glimpse at the latest level. This will be the focus of the next set of levels. I will probably still work over polishing this one and how I will go on to the next ones, but I think it looks pretty good so far and feels pretty good. Also some new traps :)

A screenshot of one of the levels I am currently finishing up. Some changes include:

- More background depth

- New trap types

- Some overall design improvements across the levels

Look out for more updates on the new content and improvements.

So

i may or may not make an full art of some person or i may just leave this like that-

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The whole squad is here!

Interested? Follow me!

Strange Umbrella

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)