Game
FNAF: AFTERMATH [ SECURITY BREACH FAN GAME ]
1 year ago

Just compared performance to Act 2, results in the below article


i7 10700K, RTX 3070

ACT 2: 4K, High Settings, No GI, 87% Screen Percentage

CPU: 9%, GPU: 80%

ACT 3: 4K, High Settings, No GI, 87% Screen percentage:

CPU: 15%, GPU: 73%

One major difference compared to Act 2, is the majority of Act 3's lighting is baked, so I'm able to play at the lowest Settings, and the game doesn't change looks much at all, but utilization goes from 73% to 50%

This, along with Frame rate Settings 30 - 120FPS, Gives more players than i expected the ability to play the game.

It's more CPU Intensive which I expected as well, but should still be Playable on the majority of Computers within the last 8 or so years.

RAM usage was also about the same, ~1.1GB across both acts



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Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

ACT 3, OUT NOW!

Changelog Below!

Just some scrapped renders. was going to be used for death screens.

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

really happy with how this game is turning out. Hoping to have it ready soon!

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.

Here's some before and after photos of the Act 2 Remaster