Next up
I added some skills on my enemies!
Checkout how I implemented it here: https://youtu.be/91_lsgWDzKI?si=YtdCdWTuo-oC-m9e
I added another mechanics on my special enemy where the arrow can now accurately reach the player in any given position.
I covered this along with other stuff in my latest dev. log in my youtube channel here: https://youtu.be/tL7Qv1zBM5o
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Just a Pico sprite
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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