Game
Yume no Ketsui: Beyond the Sky


1 month ago

"Just finished programming the bat monster behavior! Time to model some of the other main characters and NPCs now and drink some coffe!




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A small combat mechanic! The bat has a special condition to be defeated: – If you sneak up without being seen, you can take it down with a single hit! – Alternatively, if you have the Anulator Sword, it disables the bat's barrier while it’s chasing you!

Yume no ketsui: Beyond the sky - Demo trailer!

"You spin me right 'round, baby, right 'round..." Meanwhile, Misha: "Looks like you're having fun."

Yume no Ketsui: Beyond the Sky – Alpha Demo is out now! 🎮 After a long month of non-stop development, the very first playable version is ready! 🌟

There's still a lot to improve and polish, but this demo marks the first real steps!.

Working on a char to honor my supporter! @XUR565_Official

🎥 I’ve been working on a 3D animated dialogue camera as an alternative to classic portraits — since I don’t have hand-drawn ones (yet)! What do you think of this approach? Would love your feedback! ✨

#indiedev #gamedev

✨ Devlog Healing mechanics ideas!

I’ll probably still keep potions in the game, but I really like the atmosphere this new healing method brings. 🌟

HA! i place the video at my profile but here is a little pic showing Zurka!!!

🎉 I just got some awesome new props to improve the game’s environments — including ancient ruins, glowing stones, and village-style assets!

If you would like to help Yume no ketsui: Beyond the sky Here is the link for my ko-fi! https://ko-fi.com/dreamforgegames