Next up
Merry Christmas everyone, and have a wonderful holiday.
From UGG. :)
The release should be coming soon in the next few days!
Unfortunately, I have underestimated how much work there is to do, so I have to choose between a delay of release, or cutting certain features.
Or maybe, I'll manage to fit it all in. Please, follow!
This website.
Please stop sending me notifications for this. I disabled them.
I have a small side-project in the works! Something rather useful. Here's a for now blurred sneak peak!
Very sorry for inactivity again. I've not touched the game in nearly two weeks! School is not giving me much time off.
Either way, here's the model for the ammo crate! I've yet to decide if I want it to be infinite or not.
Repost because game page post.
Ammo replenishing is done! This is also the first-ever GIF/Video of the game available. I've also done lots of AI improvements, and added many features to it, with many still left. Menus and weapon selection are next!
Follow if you like what you see! :)
The first draft of the main menu is done! No functionality or sub-menus implemented yet, but it's a start. Let me know what You think!
(The character has an animation)
If you like what you see, please follow! :)
A little teaser for the upcoming update! I don't have a release date, and unfortunately, I am unable to make an estimation as to if and when the update will come out.
Game updater done, now working on ragdolls and much more! Unfortunately, I cannot guarantee a release today or maybe even tomorrow as I planned, thanks to today's Windows breakdown. Thanks, MS.
Nonetheless, if you like what you see, consider following! :)
The project isn't dead! We know we sound like a broken record by now, but there's been difficulties in the real world stopping true progress.
However, progress IS being made. Have a screenshot of the new WIP map! :)
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