Next up
Hello again!
We'd like to apologize for not communicating about the game, and what's been happening with the studio.
Please take a little bit of time out of your day to read the article below, explaining what happened, and what we're planning;
Thank You.
The release should be coming soon in the next few days!
Unfortunately, I have underestimated how much work there is to do, so I have to choose between a delay of release, or cutting certain features.
Or maybe, I'll manage to fit it all in. Please, follow!
This website.
Please stop sending me notifications for this. I disabled them.
I have a small side-project in the works! Something rather useful. Here's a for now blurred sneak peak!
Last update (for now)'s changelog is in the article below!
Thanks for playing.
Oooooo, you will watch this video and do exactly what it says, oooooooo
https://www.youtube.com/watch?v=DxBvK0fFpTE
Credit goes to @MATIIll
:)
Ammo replenishing is done! This is also the first-ever GIF/Video of the game available. I've also done lots of AI improvements, and added many features to it, with many still left. Menus and weapon selection are next!
Follow if you like what you see! :)
The first draft of the main menu is done! No functionality or sub-menus implemented yet, but it's a start. Let me know what You think!
(The character has an animation)
If you like what you see, please follow! :)
Another snippet from development, back when update 0.3.2 was brewing. Maybe a little bit too much light?! :D
Good news!
Development is slowly resuming. We're now simply more busy than we used to be for years, so development will still likely be a little slower, but it's once again underway.
Have a screenshot of us having fun testing the new developer console! :)










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