Game
Buried Deep

4 years ago

Just look at this beautiful artwork created for Buried Deep! I love how much it's cohesive with game's look, though it's a completely separate piece of art done by a different artist




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Last month I worked on church interior - assets, interior lighting systems, a few new assets, candles, etc, and the system which supports buildings being closed at first, so you have to find the key to open them first.

Was working on a bunch of different stuff - a tile grid on the ground (you will be able to turn that off, if you're comfortable without it), a mechanic of closed door, which should be opened with a key + quest help and dialogue window

That's the Plague Doc (character from Buried Deep) chillin' on the graveyard near church

That's how fighting is going to look like

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game model🗿

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.