
Next up
Last month I worked on church interior - assets, interior lighting systems, a few new assets, candles, etc, and the system which supports buildings being closed at first, so you have to find the key to open them first.
That's how fighting is going to look like
Just look at this beautiful artwork created for Buried Deep! I love how much it's cohesive with game's look, though it's a completely separate piece of art done by a different artist
Was working on a bunch of different stuff - a tile grid on the ground (you will be able to turn that off, if you're comfortable without it), a mechanic of closed door, which should be opened with a key + quest help and dialogue window
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Finished work on the emotions of a new character for the tank universe
Demonstration of the spells and their effects :)!
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?











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