Game
MegaMan Zero Phoenix
1 month ago

just posting an update after nearly 5 months of inactivity. Terry is almost completely fightable! But, im shelfing him for the time being to focus on the next main-line boss. Hopefully, more to come soon. Works been taking up alot of my time again.




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After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!

Ill Update this every so often, but heres a road map of where im at so far in the game creation, its slowly getting there but we are at the moment, locked at the bosses and menus

With UltimateMaverickX as the one creation renders and concepts. Here is the fully rendered version of Stormy Narwal!

Been a tad hard at work making some more sections and building some gimmicks. Here your seeing some of thorne's place along with a fancy elevator leading down into more of his base. Hopefully gonna showcase some more of his stuff soon!

Quite the familiar face joins the bosses

So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

Wonder whos healthbar this belongs too, more to come soon!

new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

was checking around in some old files and found something crazy. Its insane to see how far we've come. This was the first idea i ever had for a title screen before i eventually came up with the one we have now!

Unless i can get some spriters, heres a test at one of the Mavericks by me using a base. This here is Grounded Boar