Game
MegaMan Zero Phoenix
1 year ago

just posting an update after nearly 5 months of inactivity. Terry is almost completely fightable! But, im shelfing him for the time being to focus on the next main-line boss. Hopefully, more to come soon. Works been taking up alot of my time again.




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new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

First of the boss updates, Loud Man. Now hes really rocking that showstar look!

Whats this, a character select screen perhaps?

With UltimateMaverickX as the one creation renders and concepts. Here is the fully rendered version of Stormy Narwal!

Ill Update this every so often, but heres a road map of where im at so far in the game creation, its slowly getting there but we are at the moment, locked at the bosses and menus

was checking around in some old files and found something crazy. Its insane to see how far we've come. This was the first idea i ever had for a title screen before i eventually came up with the one we have now!

As a showcase, heres what the new healthbar will look like, now fit with a few energy bars for some of your special upgrades

Quite the familiar face joins the bosses

After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!