Game
The Basic Weapon Maker (Random Project for fun)


3 years ago

Just spend like 5 hours binge working on this...

This is so unhealthy.

Notes:


  1. Finished up the Materials system so it actually works now. Wood still looks terrible but once I get motivation I will probably actually make that it's own base sprite.

  2. Reworked UI. It's still a little weird but its actually presentable now, and its dynamic enough so that adding options isn't gonna be a chore. And selecting new parts and materials actually cool! Huge step up from the variable sliders, yeesh.

Next steps for me is probably going to be:

  1. Making Wood Texture and applying it to all Parts

  2. Making a limiter on materials so that some materials cannot be used on certain parts (wooden gun moment)

  3. On a similar note, making a limiter for parts so that future weapons can remove parts if a certain part is in place

  4. Changing the Long Handle and the Revolver Base, they don't really make sense and the RB makes the triggers look weird. Idk what ill do for the RB yet but the Long Handle is for sure turning into a Wrapped Handle, at least until I crack the recipe for Modifiers.

  5. Making the Axe Weapon. Or rather, the "tool on a stick" weapon, since parts for it will probably include hammer-heads and spear-heads.

Oh, you want another build? This weekend is gonna be busy, but if i have time, i'll post this newest version tommarow, but if not, expect it to be out sunday afternoon CT time.

If you have ideas for weapons/parts/materials you would like to share, I'd totally love to hear some in the comments below!

That's all I got



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He Bounce Original version of this sprite by @randomguyed but edited by me Reposted cuz im dum

Small Update, no new build yet but wanted to share:

@Randomguyed is the coolest (he did some idle animations that are leagues better) Now if only if i could get him to post it to the game page himself :(

Update before I go to bed, Dang ive been up late a lot

Dev Build goes up once I finish Putting limits on what materials can go on what parts

Me: *Sits down to try and learn unreal* My brain:

How's my Wood Texture looking (It will probably be very pain-staking as I will be adding all bark peeling by hand for every part that supports wood [all sword parts and handles])

I got a surface for my birthday, so i wanted to try to do art I tried to start off with a simple eye but the rough sketch turned out creepy so i just leaned into that please go easy on me

Stuff is done! Will post a new build tommarow!

Small word vomit on progress in article: