Moved my Sprite Workshop to Aseprite (I spent $20 bucks on it so im gonna use it)
Made a Wood Base Sprite (I made a texture map and copy + paste it onto parts, ik its lazy but hand-drawing the entire thing would be horrible for not better enough results)
Reworked the naming system for all parts and materials (really just refined it for organizational purposes)
Fixed Part and Material Layering so that it actually Layers like it's intended too (if you liked it when the borders hid behind all the materials then ok idc)
Next up
Boreded
Small Update, no new build yet but wanted to share:
How's my Wood Texture looking (It will probably be very pain-staking as I will be adding all bark peeling by hand for every part that supports wood [all sword parts and handles])
I got a surface for my birthday, so i wanted to try to do art I tried to start off with a simple eye but the rough sketch turned out creepy so i just leaned into that please go easy on me
Shiny (selection icon, like the jewel in sims (potentially (dont @ me)))
Me: *Sits down to try and learn unreal* My brain:
@Randomguyed
is the coolest (he did some idle animations that are leagues better) Now if only if i could get him to post it to the game page himself :(
Do it
Just spend like 5 hours binge working on this...
This is so unhealthy.
Notes:
Stuff is done! Will post a new build tommarow!
Small word vomit on progress in article:











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