Game
The Basic Weapon Maker (Random Project for fun)

3 years ago

Update before I go to bed, Dang ive been up late a lot

Dev Build goes up once I finish Putting limits on what materials can go on what parts


  1. Moved my Sprite Workshop to Aseprite (I spent $20 bucks on it so im gonna use it)

  2. Made a Wood Base Sprite (I made a texture map and copy + paste it onto parts, ik its lazy but hand-drawing the entire thing would be horrible for not better enough results)

  3. Reworked the naming system for all parts and materials (really just refined it for organizational purposes)

  4. Fixed Part and Material Layering so that it actually Layers like it's intended too (if you liked it when the borders hid behind all the materials then ok idc)



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Small Update, no new build yet but wanted to share:

Shiny (selection icon, like the jewel in sims (potentially (dont @ me)))

Stuff is done! Will post a new build tommarow!

Small word vomit on progress in article:

Shoutout to [information icons], gotta be one of my favorite genders

How's my Wood Texture looking (It will probably be very pain-staking as I will be adding all bark peeling by hand for every part that supports wood [all sword parts and handles])

He Bounce Original version of this sprite by @randomguyed but edited by me Reposted cuz im dum

I got a surface for my birthday, so i wanted to try to do art I tried to start off with a simple eye but the rough sketch turned out creepy so i just leaned into that please go easy on me

Just spend like 5 hours binge working on this...

This is so unhealthy.

Notes: