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51
Game
Dash-Man Jump
3 years ago

Just tried to catch up the #mobile version of the game to the #browser version. There are still some bugs like the scrolling speed and collision but I'll get that next time. I feel like working on #webdev now.




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Today I added some platforms that randomly generate. You realize how hard it is to code a game from vanilla javascript once your #GameMaker subscription expires. Building collision from scratch gives you a new appreciation for game engines. #challenge

New update on the web portfolio! Be live soon. Learned a whole bunch while I was gone: git, github, terminal on android (did I mention I am doing all this development from my phone?). I'll be updating the game soon too. See you then!

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Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

So I got rid of the canvas buttons because animating them along with the falling platforms got too complex. Now I'm having trouble with the DOM buttons, made with JS. Why can I click them outside of their bounds? Anybody else have this problem before?

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Dead Pets Unleashed is a rock feminist adventure where you play as a demon named Gordy (the bassist of the punk band Dead Pets.)

Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj

Coding a little tired today. Only edited the platform collisions to make platforming a little more challenging. Still have the platform floating #bug, problem for next week. #indiedev #gamedev #javascript #webdev #screenshotsaturday

Working on a climbing platformer with JavaScript. Let you know how it goes tomorrow. This is my first post so I'm excited

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

So I added some buttons. Weird though, cuz I can only get one button to register touch at a time. I may replace some down the line for double-tap or swipe but first thing is first. #javascript #mobile #webdev #2d