Next up
Coding a little tired today. Only edited the platform collisions to make platforming a little more challenging. Still have the platform floating #bug, problem for next week. #indiedev #gamedev #javascript #webdev #screenshotsaturday
Working on a climbing platformer with JavaScript. Let you know how it goes tomorrow. This is my first post so I'm excited
Today I added some platforms that randomly generate. You realize how hard it is to code a game from vanilla javascript once your #GameMaker subscription expires. Building collision from scratch gives you a new appreciation for game engines. #challenge
So I added some buttons. Weird though, cuz I can only get one button to register touch at a time. I may replace some down the line for double-tap or swipe but first thing is first. #javascript #mobile #webdev #2d
I'm taking the rest of the year off. Happy Holidays, everybody. See you next year. #webdev #portfolio
So, I got the infinite platforms working. Trouble is if you drop to a lower platform the ones below that will start to rise. Anybody got an idea? #bugs #bugfixes #platformer #indie #indiegamedev #gamedev #javascript #webdev
So I got rid of the canvas buttons because animating them along with the falling platforms got too complex. Now I'm having trouble with the DOM buttons, made with JS. Why can I click them outside of their bounds? Anybody else have this problem before?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
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