Game
Project Shadow (Placeholder)

2 years ago

Just wanted to show off a new concept sketch (and isometric art exercise) for the office. It's rough, but it works. I am definitely doing a digital version.




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A new year for the project, and with it, my resolution. I didn't really do a lot last year, so I thought, "Why not change that?" That's exactly what I am going to do today.

P.S: Here's a new concept sketch.

#HappyNewYear

I rewrote a part for the official theme of the game, decided to show it off. Hope you guys like it! And please, tell me what you think.

P.S: There's a lot of 90s alt-rock/post-punk influence. And yes, I used the FNaF Movie poster.

Quick Update:

I know how much theorists and streamers like to do speedruns or pick apart the game for the hidden details. So I thought I could make it easier on them by adding save slots to our game.

The Rat

Here's a recreation of the unused staring shot from the first game. Definitely thinking of redoing it later. But it works for now. This was made in Blender 4.0.

Edit: Whoops! I forgot to paste it. Sorry! 😂

@Miles_Games is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games before the quest ends on December 23 and you'll get Coins!

You would think this isn't related to the project, but it is. This legend of a woman has inspired the theme for one of my characters and her design. That and I wanted to show off, hehe.

#RIPDolores

#fnaffangame

#sketch

#thecranberries

#zombie

Whoops! Let's try this again. Fun fact, this is an early concept for the endoskeleton head. I haven't decided on the final design yet.

#FNaFArt

so cute and marketable! nothing out of the ordinary to see here!

After eight years of concepting, I'm happy to say my project is finally coming to life. It's a psychological take on the series influenced by my favorite horror stories, including Silent Hill, The Babadook, and The Witch.