Next up
Finally got the grenades working, they still need some balancing but for now they do around twice the damage as the ones fired from grenade launchers. In comparison they are also lighter and have better CQB applications due to the controllable fuse time.
not really sure what to make it do now that ive made it :/
Been rewriting the data structure to allow items with different functionalities to work in the same inventory system. I was sort of stuck on this for a while but now it should be easy to add in a bunch of new stuff besides just firearms, e.g. grenades.
tank tracks w some suspension
Last Update preview
I've started working on a basic layout for the new map, along with some other assets. I'll try to post something here every few days.
*Version 0.9 update preview*
GameJolt doesn’t really have a system to limit access right now, so for now I’ll just be distributing the keys though this Discord server
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
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