2 years ago

Keyboard made with the same method hl2 used for static props.

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Keyboard made with the same method hl2 used for static props it also can be named the same method Ian Hubert popularized which is taking images and extruding stuff but I added a modern twist with manual texturing and re-mapping, this is how some keyboards/control cabinets in halflife would look like in the modern day with new tech, in my opinion :3



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Never mind i'm back sooner this time >;3

Boom >:3 "proof that im not dead v2 :P"

I was working on MORE details for Red.

My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?

Remodel of the same dude... Again :3

Foxy's Jumpscare, first day animating anything in my life. WIP

Drawing at 3 in the morning right before work works i guess.

I saw a trend where people share their Blender hours using the Steam release.

I didn’t start with the Steam version, but if I had, it’d be around 13,241.6 hours. So... I badly faked a Steam screenshot

THE LOVEBIRDS LAURA AND BLACK HUGESTO I LOVE THEM SM

#PerfectCrootox

Cover Art for a nonexistent book.