Game
Kill Screen
5 years ago

Kill Screen V.1.2.5-- limited when the game can be paused; the game can only be put on hold during active gameplay. This was done so as to avoid making screens like the title screen, ending, cinematics, and startup sequences pause-able.




0 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

I-Buki

Mio-Da!

Ibuki Mioda!

brung back my old oc plus a new one

...they don`t have names yet tho

Szayel Aporro Granz - Bleach

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

NEW AWP DESIGN !

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie