So, this may or may not be an absolutely MAJOR change, but I felt like announcing it anyways.
2 characters have been removed from the game.
Now, part of the reason is because I saw that they would make the game a bit... too hard for casual players and the fact that I couldn't find a good model for one of them, but the main reason is because I didn't know 100% what to do with them. I had some ideas in mind, but I don't think they would've worked in my eyes, and would be hard to code, at least for me.
So, that's really all I wanted to announce. I hope that you understand my decision on this.
Next up
I have began coding subtitles for the phone calls in the graphics update! Thanks to @JustinSharko for the idea!
Update: Nights 1-7's new graphics are complete! For now at least. Some things may change later. Have a look at some teasers! Now, I'm going to focus on the additional content; the new stuff coming in the update. Stay tuned for updates on those!
The new office is here! Made by yours truly. Really proud with how this turned out, and I hope y'all like it too!
"This vessel is perfect! I think I'll keep it!"
Another Blender test with Bowser's Brawl model. Thanks to my friend RapMonster for help with this one, and for Blender help in general!
Alright. 2 updates. Read the article to see.
So, looking back on my post yesterday, I realized that I might just get the announcement out of the way so that you guys don't have to keep waiting. Here's an explanation.
It's been 2 years since Five Nights at Dark Pit's first released! Thank you all for your support! I made a short trailer for the occasion! https://youtu.be/qQIYn_BTL6w Updates in the article below.
Custom night update preview (Currently unfinished atm since new office isn't done yet.)! Changes listed below in the article.
Added some new sounds for the lights and the office buttons! Also, thank you to @Solar-Neon for the newer office redesign! As for the subtitles, they're mostly complete already! Just might need some tweaking before they're fully done.
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