Game
Guide Dog

2 years ago

King of the hill! At this point, it's kind of just level building


Got the lesson notes and typing prompts done for the first area, which has seven levels, but I only have three levels made. And no, I'm not doing procedural. Yes, this is a primarily educational game, but I still enjoy certain aesthetics like hand-built levels

Also did a little spit-shine on my dialogue code. It's not fabulous, but it works for what I need. Mostly it's just a little introduction for a new game and then a little dialogue at the end of the level. There isn't really a "story" to this game, but it's just enough to let the player know that they're moving to the next area, out of the backyard and into the house, from the house to the city, and so on Maybe there will end up being something story-ish to it, I don't know. It's not part of the plan...



0 comments

Loading...

Next up

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

Almost done with Area 1. 4/7 levels completed. Started work on the home/interior sprites, ran into a minor logistics issue But if I get them outlined, I can polish and reimport later

Ha! Heh! Heh! Ha! It's over!

DEMOS ARE NOW AVAILABLE!

If you're a Linux or Windows user, a demo of Guide Dog is now available

Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.

Working on battles. A little different than last time, aesthetically, but still the same basic idea

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

My aseprite tree generator if finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish