Game
Guide Dog

2 years ago

King of the hill! At this point, it's kind of just level building


Got the lesson notes and typing prompts done for the first area, which has seven levels, but I only have three levels made. And no, I'm not doing procedural. Yes, this is a primarily educational game, but I still enjoy certain aesthetics like hand-built levels

Also did a little spit-shine on my dialogue code. It's not fabulous, but it works for what I need. Mostly it's just a little introduction for a new game and then a little dialogue at the end of the level. There isn't really a "story" to this game, but it's just enough to let the player know that they're moving to the next area, out of the backyard and into the house, from the house to the city, and so on Maybe there will end up being something story-ish to it, I don't know. It's not part of the plan...



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Level 5 complete Not sure if I'm ambitious enough to do Level 6 today. I might just need food first But it's looking like a demo is possible this weekend

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Ha! Heh! Heh! Ha! It's over!

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Working on battles. A little different than last time, aesthetically, but still the same basic idea

Mirror, mirror, on the wall

Who's the richest of them all?

This guy. Because he has two fridges, two microwaves, two chest freezers, and four ovens

And let's not talk about the luxury bathroom

My aseprite tree generator if finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

Art day today. Did a little messing around with the cupboards and some furniture. Got a wine cellar, shower and tub and such. Probably redo appliances, spiff them up a bit Once I get all the major stuff in, then I'll go through and build the levels