Yes, I am now truly done with the Wacky Episode, and will now be getting some rest (for real this time!!)
-0.3.2 Patch Notes-
Movesets
-Some attacks can now be canceled earlier, or can now be canceled
-Cutter Boomerang damage output is reverted to 10, but now pierces enemies
-Hyper Boomerang damage output is now 12, and now has boomerang physics
-Propeller Cutter's launch distance has been adjusted
-Burning's hitbox & launch distance have been adjusted
-Sword Spin's damage output is increased to 10
-Sword Beam's damage output is increased to 10
-Sword Beam's hitbox is now consistent on startup
Enemies & Bosses
-Enemy & Boss HP has been toned down a bit
-Boss #2 has a new attack
-Bosses #2 & 5's background now scrolls slower
-Bosses #3 & 6 now have more chances to inhale projectiles
-Boss #4 has a new arena (again)
-Bosses #4 & 5's patterns & moves have been slightly adjusted
-Boss #6's patterns & moves have been heavily adjusted
-Boss #6 now doesn't reach the corners of the screen
General Improvements
-Ability stars can now be transferred to an empty second slot if Kirby has an ability.
-Now possible to drop down ladders by tapping Down + A
-Reduced the Screen Shake effect
-Reduced the Warpstar hitbox
-New UI elements while riding the Warpstar
-Tweaked buffering while inhaling, smaller chances to accidentally spit out something.
-Fixed a bug where the fullscreen/windowed state wouldn't save when resetting the game
-(Hopefully) Fixed a bug where the game would crash under certain conditions while regaining Cutter, please report if this still happens to any of you.
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