




Last time I worked on backgrounds and interactive visual effects. Now it was time to update the scene lighting and skyboxes.
This is the first new scene with lighting and skybox like you were on a Mars-like planet.
Get it on Steam
https://store.steampowered.com/app/1210960/Matrix_Brain_Twister/
Next up
Last but not least, I created 30 new handcrafted levels for the 4D Pentachoron 4x4x4x4 matrix.
It starts fairly easy, but gets hard to solve very quick. So I recommend this one only for experienced riddlers.
I was just testing around with the HDRP graphic settings (Reflection Probes, Global Illumination, Volumetric Lights, etc.) and then this nice view appeared.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.
Depending on other lighting and VFX settings the atmosphere can change drastically.
Went to a garden recently, brought my friends along 💚💚
Happy New Year, everyone!
I wish you all the best for 2023.
And what can be a better start into the new year than games on sale?
My games are still on 75 % sale on Steam until 5th January. https://store.steampowered.com/curator/39539792/
Have fun!
Not only is today my "Spawn Day" (One year at Game Jolt), but the full release of Matrix Brain Twister is coming next week on Friday 2nd July on Steam.
So here a sneak peak of the most important incoming feature.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
It's been a while since the last update, over a year, so I thought I could add some new stuff to the game.
First thing I want to present you is a new "VFX". A dragon with 7 balls. The dragon and his balls are interactable. No pun intended.










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