Learned a bit how to make #shaders. It allowed me to do some visual improvements for the game!
Next up
I remade the game page header and now it looks better. I will probably remake the thumbnail too.
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
I dual wielded sandwiches for the first time! I even got a visitor :)
Ah yes, perpetual motion... Well done random rigidbody 😂
Mr. Headsenberg wants to sell you some blue... Do you accept?
I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)
Hehe
I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)
New thumbnail! This one is more detailed than the previous :)










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