Learned a bit how to make #shaders. It allowed me to do some visual improvements for the game!
Next up
I remade the game page header and now it looks better. I will probably remake the thumbnail too.
I added an objective system yesterday. Obviously this objective shown on the image is just an example ;)
Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.
Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?
Mr. Headsenberg wants to sell you some blue... Do you accept?
I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!
Gotta love when this happens
Ah yes, perpetual motion... Well done random rigidbody 😂










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