Game
The Ink Remains
4 years ago

Learned a bit how to make #shaders. It allowed me to do some visual improvements for the game!




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I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

Ah yes, perpetual motion... Well done random rigidbody 😂

Gotta love when this happens

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

See this screenshot? It took a couple of attempts before getting a result that was worth talking about. Now it's been two years since my first attempt and my procedural generation system is at its 5th remaster. This time it's game worthy...

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

New thumbnail! This one is more detailed than the previous :)

I finished setting up the first version of the candle in a soup can. I made its behavior more realsitic than in #BATIM. Hope you like it :)