
Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
Next up
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!
The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.
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The humble beginnings of what will eventually become an inventory system. For now, it’s just a grand display of apples though.
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We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop
Snag a new avatar frame and a sticker pack or two!
Remember, every purchase supports our creators and our community!
Support creators, shop on Game Jolt! #broadcast
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
So guys, we did it, we reached 1 000 stickers
Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.
Our Slime Heroes quests have ended.
Congratulate the winners (who are all tagged in the article.)
Discover the game for yourself: https://bit.ly/slimeheroes
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya
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