5 years ago

Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(

#godotengine #godot #gamedev #indiedev #indiegame #gamedesign #lootsystem #sobanya




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I really thought I had "fixed it" when I posted the before and after images. How wrong I was...

#godotengine #gamedev #indiedev #shop #sobanya

Replaced my old shop textures with new ones...works like a charm

The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.

#godotengine #gamedev #indiedev #indiegame #godot #lootsystem #sobanya

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.

#godotengine #gamedev #indiedev #perspective #sobanya

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.

#godotengine #gamedev #indiedev #gamedesign #sobanya

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.

#godotengine #gamedev #indiedev #indiegamedev #sobanya